When I was at my brother's house, I was reminded of how much I like living in the DC area. Being half an hour outside the city in the sprawling suburbs is pretty nice. Eric's up in Pennsylvania in a big house on a huge lot (compared to here, anyway). His kids can head outside and run all around, play in the yard, etc. It's perfect. Except there's nothing near it. Head down the street and you'll find a farm complete with cows and barns. To reach the closest grocery store, you're taking a twenty to thirty minute drive.
I like being here. I can decide I want to build something and within ten minutes, I could be walking into any number of locations to get what I need. There's a grocery store around the corner, several gas stations within a couple miles, two hardware stores, an electronics store, a Walmart, a Target, bookstores, a movie theater, and many, many restaurants. I like the convenience of being able to go where I want with ease.
Take today, for example. I was working, decided I wanted a little break, and instead of just walking around for ten minutes, I took a trip over to Best Buy, picked up Dragon Age: Awakening by BioWare (and the second season of Sex in the City - I promised Laura I would... I swear it's not for me!) and got back.
Good thing I did head out to Best Buy - they were already down to only three copies of the game left! I was hoping they'd have a guide book for it too, but no such luck. I wanted something to glance at as I was waiting for reports to run at work.
But I did grab the instruction manuel on the way up to the office. Not much in it, sadly, but it's something to tide me over until I can install it.
First off, if your character died in your playing of Dragon Age: Origin, you can still play him in the expansion. It just assumes you didn't die. If you're not level 18, it automatically bumps you to that. If you play a new character, you start at level 18. It sounds like the story's going to focus on rebuilding the Grey Wardens after the events of the first game. Good stuff!
They have three new skill trees, 56 new talents/spells, and six new specialization paths (two for each class). It doesn't look like there are any other new classes added in to the mix (I was wondering if they'd try a cleric-type class, but the healing mage kinda fills that role). Looking forward to giving it a spin!