
GAME ONE
So the first game last night was against Dixon, the hero of Adepticon 2011. We were just looking to have a random fun game, so he pulled out a Viki list with some old-timers (Bishop and Hans) and I pulled out Nicodem.
Nicodem, 7 Soulstones, Grave Spirit, Dead Rider, Crooked Man x2, Canine Remains x4, Necropunk
Strategy: Claim Jump
Schemes: Stake a Claim, Kill Protégé (Bishop)
Viktorias, 4 Soulstones, Student of Conflict, Bishop, Hans, Ronin x2
Strategy: Reconnoiter
Schemes: First Blood, Horde Soulstones (or whatever the one is where you need more SS than your opponent)
Turn One – Nicodem Initiative
Not much of note happened here. I moved up with the Dead Rider/Grave Spirit and hid behind the only place on the board large enough to keep him safe from Hans. I had him supported by a Crooked Man, Necropunk and two Canine Remains. Nicodem moved up the side towards the Claim Jump with the other two dogs and Crooked Man. On his side, the two Ronin split up to take the two corners of the board that were not likely to see much contention.
Turn Two – Nicodem Initiative
I had a shot on Bishop with my Dead Rider, so I took it. He Adjusted Purpose to gain Fast, then Mounted Combat-ed out to Bishop, attacking him. Dixon cheated in the Red Joker – I was holding a 13 myself – and put himself out of range of my attack. Not wanting his head blown off, the Dead Rider retreated back to the rock. Bishop moved in with DEF 8 and Hans took some shots, killing off one of the Canine Remains. Nicodem made a zombie out of it and he started heading over to help out against Bishop.
Turn Three – Nicodem Initiative
I had to burn a soulstone to win this initiative, but felt it was worth it. I led with the Dead Rider again, this time rolling out to get an attack against one of the Viktorias. A cheat and soulstone and it was out of my range of hitting. The Dead Rider retreated again. Bishop went and managed a single wound on the other Canine Remain. My Necropunk tried to do some damage, but failed to hit Bishop. The Vikis jumped into the mix, using Whirlwind to kill off my Necropunk and Canine Remain, as well as putting a few wounds on the Dead Rider. I had to cheat a bit and forced Dixon to use two soulstones himself. My other two Canine Remains broke off to lend some support to the massive fight as well and my Crooked Man walked on alone to the Claim Jump. Nicodem paralyzed both Bishop and Viki with Rigor Mortis and tried to summon a Samurai Zombie next to Bishop, but Hans blew off its head before it could attack.
Turn Four – Nicodem Initiative
I got the fourth initiative too, but again had to burn a Soulstone to get it. The Dead Rider attacked Viktoria three times, burning her last soulstone and only doing 6 wounds to her. Her sister swapped places with her and attacked the Dead Rider, hurting the poor guy but not killing him. My two dogs charged in to Viktoria and did some wounds to her, but not enough to kill her. Nicodem paralyzed the new Viktoria and raised four new zombies around her and Bishop. Hans killed off the Crooked Man near Bishop and my other Crooked Man got to the Stake a Claim near the Claim Jump. His job now: live.
Turn Five – Viktoria Initiative
Bishop went and tried to kill the dogs around him but failed. The dogs attacked Bishop and managed to drop him to 1 life left. All my work was paying off. The unparalyzed Viki jumped in and killed off the dogs, the zombies and Nicodem with her attacks, and then sacrificed Bishop for a Soulstone. The Ronin near the Claim Jump jumped out of hiding and went after the Crooked Man, but missed him.
Turn Six – Nicodem Initiative
I didn’t really want initiative here, but I can’t complain about winning initiative five times (though it did cost me two soulstones to do it). I led with the Dead Rider, not wanting to give Viki any attacks on him. He Mounted Combat-ed away from Viki and then moved next to the Claim Jump. Dixon repositioned his Ronin, Viki and Hans to grab three of the board corners.
Final score: Dixon wins, 7 (3 Reconnoiter quarters, 2 for First Blood, 2 for Horde Soulstones) to 6 (4 for doubling him at the Claim Jump, 2 for Stake a Claim, 0 for Kill Protégé). Close game, and a good time.
In retrospect, going after Bishop with Kill Protégé was a pretty dumb idea. I hadn’t played against Bishop before – or if I have, it’s been a very long time – so I had no idea what he could do. Evidently, not much. He can keep himself alive very well, but he does almost nothing else. He was struggling to kill a Canine Remain, for crying out loud. I would have been better off just ignoring that model and going after other things. The number of attacks I put in him could easily have killed off both Vikis and left me really only worrying about Hans out there.

GAME TWO
My second game of the evening came against Chris (not of the eChris variety). He’s been coming out more of late and getting games in with Kaeris. Well, now the box is out and he didn’t have to proxy. Well, except for Iggy, but that’s okay. We played a 35 Soulstone match, Kaeris against McMourning. I really wanted to justify buying two more Night Terrors, so I knew I was going to be using at least three of them in my list. Beyond that, I wasn’t sure.
McMourning, 8 Soulstones, Chihuahua, Crooked Man, Night Terrors x3, Canine Remains x2, Bette, Sebastian
Strategy: Turf War
Schemes: Holdout, Stake a Claim
Kaeris, 4 Soulstones, Gunsmith x2, Johan, Iggy, Fire Gamin x3
Strategy: Supply Wagon
Schemes: Breakthrough, Sabotage
Turn One – Kaeris Initiative
Fairly basic stuff. People move up on both sides to gain position. McMourning knifes and kills one dog, and then knifes the other for some wounds, ending with 5 body parts.
Turn Two – Kaeris Initiative
One of the Fire Gamin takes a shot at one of the Night Terrors, bringing all three of them flocking towards him. One of the three breaks off and flies into the middle of the Archanists near Iggy, putting up his Night Falls spell with the trigger, lowing WP and RG all around him. Iggy goes and spends his whole activation killing the Night Terror. Sebastian moves up behind a rock and uses his Pulse damage, catching one of the Fire Gamin in it and dropping it to 1 life left. The other Fire Gamin runs to his side but can’t attack him yet. There’s some shuffling back and forth, trying to keep out of range. My Night Terrors flock into Kaeris but can’t do anything to her, and Kaeris blows one of them up. Finally, McMourning kills his last dog for three more body parts, then moves up and summons a Rouge Necromancy near a Gunsmith. Kaeris is out of activations and the Rouge Necromancy (Chris dubbed him “Steve”) eats the Gunsmith. I start shuffling and realize I should have placed out Bette. But oh well, too late now. I have to remember I have her.
Turn Three – McMourning Initiative
A good time to win initiative. Steve activates and kills Iggy, then moves in on Johan and Kaeris. Kaeris is none too happy and kills Steve and my last Night Terror. Not a great showing for those guys. This time I remember Bette and she pops out, puts up her auto-paralyze, and charges Kaeris but misses (I think a soulstone was involved). Johan kills Bette but she uses One with the Night. Over on the other side, Sebastian pops again, killing one Gamin and dropping another to one. McMourning flies through the mess and gets some attacks on the Gunsmith, but not enough, and the Gunsmith shoots McMourning back with Gunfighter for 3 wounds. By now there’s a whole mess of corpses everywhere.
Turn Four – McMourning Initiative
I lead with McM, killing the Gunsmith, healing himself, and then putting up a Flesh Construct between him and Kaeris, making sure she can’t target the master. Kaeris spends the turn killing the Flesh Construct as Sebastian kills the Fire Gamin and moves in on the Supply Wagon, but fails to damage it. The Crooked Man tries too but misses. As the Flesh Construct died, Bette reappeared and charged Johan, trying to paralyze him, but missed again (she’s got to get some practice in). To make matters worse, Johan swings his big hammer at her, kills her, and she tries One with the Night but flips the Black Joker. Ouch!
Turn Five – Kaeris Initiative
Kaeris flies up on a hilltop and tries to burn down the Crooked Man and Sebastian, but only kills the Crooked Man. She puts up a wall of fire between McMourning and Johan. McMourning cares not – he runs through the fire picking up about 6 bodies on the way, gains fast, and drops Johan by about 3. He also summons Steve back up next to Kaeris on the hill. Sebastian finally hits the Supply Wagon, damaging it. Johan whacks McM a lot, dropping him to 1 life left and no stones remaining. Steve drops Kaeris to 1 life left and 2 poison. Ouch.
Turn Six – McMourning Initiative
Kaeris stones with her last stone for initiative, but fails. McMourning hits Johan and flips the Red Joker + Severe for damage, dropping Johan to 1 but healing as much damage as he dealt. Mmm… fully healed. He proceeds to kill off Johan and moves further on to Chris’ side of the board. The Fire Gamin tries and fails to kill Sebastian, so Sebastian kills him. Kaeris dies, and Steve joins McMourning on the road to victory.
Final score: I win, 6 (2 Turf War, 2 Stake a Claim, 2 Holdout) to 2 (2 a wounded Supply Wagon, 0 Breakthrough, 0 Sabotage). Close game again, and a good time. McMourning could easily have been killed that last turn by Johan if Chris had won initiative.

All in all, I’ve played about 18 games of Ressers over the past couple months. Next week starts Bill’s winter league, a six-week single-faction extravaganza. I’m still on the fence about what faction to take. I’ve played Ressers exclusively for a while now, and I’m still enjoying them, but I don’t know if I want to commit to another six weeks of them. Especially since I’m already itching to get a few games of Neverborn under my belt.
As far as I know, there are already two Neverborn players and two Resser players in the league. There are also two Archanists, a Guild and an Outcast. I could try Outcasts, but all I’d be able to play would be Viki and Hamelin, and I think I would bore too easily.
Right now I’m leaning Neverborn, but we’ll see how things roll by next week.










