We rolled randomly and Brian was the attacker. He brought his fleet to bear against an uncontrolled system, and my fleet hustled to defend. As I wasn't actually present in the system, I was starting down by 10% of the points total. We agreed on a 1,000 point game (so I got 900 points) and rolled up our mission. Escalating Engagement. We each split our forces five ways and randomly, different portions of the forces would show up on different board edges. You had to come on strong when you had the advantage in ships, and back off a bit when your opponent was outnumbering you. Made for a very interesting game.
In the beginning of the game, Brian and I both randomly figured out which ship group was on the table. We both had a battleship, but I had three frigates supporting mine. On the first turn, three Cruisers joined my fleet while his reinforcements held out. I was able to get a quick jump on him and while he destroyed two of my frigates, I was able to destroy his battleship with an AMAZING torpedo roll. He had four damage on his ship already and I tossed seven dice for a torpedo run. Well, the dice kept exploding and by the time he had to roll his shields and point defense against it, I was up to 27 hits! He stopped two of them and I double-critted his battleship, destroying it outright. Wow!
Now you see it...

Now you don't!

The look on Brian's face was priceless.
I didn't have long to savor my victory, though, because his second battleship joined the frey with a lot of reinforcements.


I had to hustle to get my ships back around in position to fire on him.


Evidently my maneuvering leaves something to be desired.
His reinforcements kept showing up and I was able to bring on my second battleship, but he was coming in far from the action. We traded small ships back and forth, but he knocked the main guns off one of my battleships just as I was closing on him. Now in full range of attack with little chance to strike back, my battleship turned and headed into an asteroid field, trying to gain some manner of protection.


He was able to clean through a lot of my ships, and I kept pounding away at his cruisers, keeping them honest. Finally, my last group of reinforcements showed up in perfect position, and my battleship cleared the asteroid field with a fixed gun and repaired hull.


My squadron of cruisers and my battleship pincered his remaining battleship, taking him from fully fixed to six damage in two rounds. Recognizing the field as lost to him, he opted to shunt (warp/hyperspace) his ships out of the battle to avoid losing them in the long term for the campaign.
All in all, a fun game. It went from me winning with the early destruction of his battleship, to me losing when he had three cruisers fly in and destroy a cruiser and two frigates that were holding a flank and then pouring through to eliminate all my frigates in one or two turns, and back to me winning when my final reinforcements showed up and I was able to maneuver my battleship back into the fight. Looking forward to the next showing!










